
Vellum Disintegration
FX · Shading · LookDev · Lighting · Compositing
3D Artist for Studios, Brands & Creators
Film and VFX-grade quality. From first blockout to final render.
Feature-film standards · no outsourcing
Get feature-film quality for your project — built with the same pipeline used in VFX productions. Every project is built from the ground up with the same tools used in feature-film pipelines. No outsourcing. No shortcuts. Every detail is a decision — and one accountable contact from first sketch to final render.
// Portfolio

FX · Shading · LookDev · Lighting · Compositing

Displacement Sculpting · Rigging · Texturing · Shading · LookDev · Lighting · Compositing

Full Pipeline
Six stations. Scroll through the pipeline a shot moves through — and see where your project stands at every step of the way.
Scroll
// The chain, end to end
The pipeline you just scrolled through, side by side — from the first blocked-out silhouette to the versioned delivery folder.
01
Blockout
Proportions first
v001 · blocking
02
Sculpt
Film-grade anatomy
v003 · sculpt
03
FX / Groom
Sim follows the shot
cfx_v004 · caches
04
Texture
USD-native layers
udim set · mari
05
Light
Karma · RenderMan
aov set · denoised
06
Comp
Nuke, then grade
v003 · final
→
Delivery
Versioned, on date
EXR · MP4 · USD
// Services
Pick a category — every package lists what's included and the price.
Film-grade work that drops into your pipeline — for studios and productions. NDA standard.
Creature and character work that drops into your pipeline. No junior surprises. NDA standard.
Capabilities
Delivery: On request
Send a brief →Simulation work in Houdini — cloth, hair, fur, muscle and destruction that holds up in close-up. Shot-ready caches, clean handoff.
Capabilities
Delivery: On request
Send a brief →A CGI environment built for your campaign — brand worlds, key visuals, landing heroes. One world, every angle, every format.
Deliverables
Delivery: 2–3 weeks
Get a quote →CGI spots and splash sims that stop the scroll.
Simulation work in Houdini — cloth, hair, fur, muscle and destruction that holds up in close-up. Shot-ready caches, clean handoff.
Capabilities
Delivery: On request
Send a brief →Scroll-stopping fluid and splash simulations for product ads — pours, splashes, morphs. The hero shot your feed stops on.
Deliverables
Delivery: 2–3 weeks
Get a quote →A 15–30 second CGI spot from board to final comp — one artist, one pipeline, no handoffs between departments.
Deliverables
Delivery: 2–3 weeks
Get a quote →A brand creature or mascot built the film way — sculpted, groomed, simulated, animated. Yours alone, from sculpt to sim.
Deliverables
Delivery: 3–4 weeks
Get a quote →Photorealistic product renders indistinguishable from a shoot — every color variant, every angle, no reshooting required.
Deliverables
Delivery: 2 weeks
Get a quote →Photorealistic digital garments built in Marvelous Designer — show collections before a single thread is sewn. Every fabric, every drape, every colorway.
Deliverables
Delivery: 2 weeks
Get a quote →Add motion to your Digital Garment Kit — runway walk, drape, Vellum sim. The collection doesn't just exist, it moves.
Deliverables
Delivery: 1 week
Get a quote →A fixed slot every month — a set number of assets from the full pipeline. Your brand's CGI department, without the hire.
Monthly Deliverables
Delivery: Monthly
Get a quote →Launch kits, spots and mascots — your CGI department without the hire.
Simulation work in Houdini — cloth, hair, fur, muscle and destruction that holds up in close-up. Shot-ready caches, clean handoff.
Capabilities
Delivery: On request
Send a brief →Photorealistic product renders indistinguishable from a shoot — every color variant, every angle, no reshooting required.
Deliverables
Delivery: 2 weeks
Get a quote →A 15–30 second CGI spot from board to final comp — one artist, one pipeline, no handoffs between departments.
Deliverables
Delivery: 2–3 weeks
Get a quote →A brand creature or mascot built the film way — sculpted, groomed, simulated, animated. Yours alone, from sculpt to sim.
Deliverables
Delivery: 3–4 weeks
Get a quote →A fixed slot every month — a set number of assets from the full pipeline. Your brand's CGI department, without the hire.
Monthly Deliverables
Delivery: Monthly
Get a quote →Release kits, stage visuals and channel branding for artists, streamers and labels.
Simulation work in Houdini — cloth, hair, fur, muscle and destruction that holds up in close-up. Shot-ready caches, clean handoff.
Capabilities
Delivery: On request
Send a brief →Cinematic 3D visualizer, rendered cover art, and teaser loops — built for your sound, not from a template.
Deliverables
Delivery: 2–4 weeks
Get a quote →LED-wall visuals for tours and stage shows — BPM-synced loops that read from the back row. Built for the screen you play on.
Deliverables
Delivery: 2–3 weeks
Get a quote →Your finished tattoos cinematically staged in 3D. Magazine-grade content — not phone photos.
Monthly Deliverables
Delivery: Monthly
Get a quote →Photorealistic product renders indistinguishable from a shoot — every color variant, every angle, no reshooting required.
Deliverables
Delivery: 2 weeks
Get a quote →A CGI environment built for your campaign — brand worlds, key visuals, landing heroes. One world, every angle, every format.
Deliverables
Delivery: 2–3 weeks
Get a quote →Custom 3D mascot, animated overlays, alerts and intro. Modular — scales with your channel, merchandise-ready from day one.
Deliverables
Delivery: 2–3 weeks
Get a quote →A brand creature or mascot built the film way — sculpted, groomed, simulated, animated. Yours alone, from sculpt to sim.
Deliverables
Delivery: 3–4 weeks
Get a quote →A fixed slot every month — a set number of assets from the full pipeline. Your brand's CGI department, without the hire.
Monthly Deliverables
Delivery: Monthly
Get a quote →The interesting projects rarely fit a package. Tell me what you're trying to achieve.
If your project doesn't fit a package, that's fine — the interesting ones rarely do. Tell me what you're trying to achieve.
Delivery: On request
Get in touch →// Why by.adrian
One pair of hands
Sculpting to comp stays with one person. Nothing is lost between departments, because there are none.
Pipeline-native
Assets arrive as clean USD with shot-ready caches — dropped into Karma, RenderMan or Arnold without a conversion step.
Fixed quotes
Every kit below ships with a defined deliverable list and a date. You know what lands and when before the first wire transfer.
by.adrian works end to end, pipeline-native, with fixed quotes.
// Client words
“Placeholder — replace with a real client quote. One or two sentences on the result, not the process.”
“Placeholder — replace with a real client quote. Name the deliverable and the deadline it hit.”
“Placeholder — replace with a real client quote. Keep it about the work.”
Tell me about your project.
Direct replies within 24 hours.
adrian.spielberger.3d@gmail.com